Cult Temple: Difference between revisions

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(Created page with "Category:Dungeons Category:Underground areas The fourth dungeon in Trevor 2 is a seemingly-abandoned cult temple. To en...")
 
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[[Category:Dungeons]]
[[Category:Dungeons]]
[[Category:Underground areas]]
[[Category:Underground areas]]
The fourth dungeon in [[Trevor 2: the Search for Chester Chipmunk | Trevor 2]] is a seemingly-abandoned cult temple. To enter, Trevor must have the [[Fake ID]], [[Everburning Torch]], and [[Pry]]. [[Zaph]] is the leader of the cultist. Defeating him allows Trevor to claim the [[Grappling Hook]] the [[Old Man]] told him [[Angler | Dr. Angler]] had hidden in the temple.
The fourth dungeon in [[Trevor 2: the Search for Chester Chipmunk | Trevor 2]] is a seemingly-abandoned cult temple. To enter, Trevor must have the [[Fake ID|fake ID]], [[Everburning Torch|torch]], and [[Pry|pry]].  
 
[[Zaph]] is the leader of the cultists and the dungeon's boss. Defeating him allows Trevor to claim the [[Grappling Hook|grappling hook]] the [[Old Man]] told him [[Angler | Dr. Angler]] had hidden in the temple.

Latest revision as of 15:55, 27 August 2019

The fourth dungeon in Trevor 2 is a seemingly-abandoned cult temple. To enter, Trevor must have the fake ID, torch, and pry.

Zaph is the leader of the cultists and the dungeon's boss. Defeating him allows Trevor to claim the grappling hook the Old Man told him Dr. Angler had hidden in the temple.